For the past two years or so, the employees overseeing the esports division at Activision/Blizzard — the video game giant — have worked toward a goal they dubbed “Project 2020.”

When the company launched the Overwatch League (OWL) in 2018, it had the third season for 2020 already circled. The new decade ushers in a new era for the league, as it attempts to go global with the 20 organizations that range from China to London to Vancouver, playing matches in a more traditional “home and away” environment. Some teams will be traveling more than 50,000 miles throughout the course of the season. 

That’s not all. Debuting in 2020 is the Call of Duty League, which features 12 inaugural teams that include many of the same North American cities involved in Overwatch. 

“We don’t really call it Project 2020 anymore,” CEO of Activision Esports and Overwatch commissioner Pete Vlastelica said. “We just call it work, because now is the time to do the thing we’ve been designing the last three years.”

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